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The Human Atlasby Eonira
Friction

Heirs fight

Type
tolerated
Felt by
heirs
How often
once
Intensity
3 / 5
Order
Order 2 — created by a solution

Heirs fight. Created by inheritance: money and grief in the same room.

This is a tolerated. A problem people have quietly learned to live around. The most interesting category, because tolerance means nobody has solved it well enough to be noticed. It is felt by the heirs, once in a lifetime, and rates 3 out of 5 for the pressure it exerts.

It is rooted in Belonging and Scarce resources.

This friction did not arise on its own. It was created by Probate — a solution to an earlier problem that produced this one.

The market has answered it in 1 ways: Estate mediation and litigation

Its neighbourhood

Everything this entry connects to directly. Click any point to follow it.

The line back to a human being

3 hops from a person at a phase of life. The further a thing sits from the person, the more abstract it looks — and the more it tends to be mistaken for something that came from nowhere.

  1. FrictionHeirs fight
  2. SolutionProbate
  3. FrictionEverything owned must go to someone
  4. Life phaseDeath
  5. Rooted inBelonging
  6. Rooted inMortality
  7. Rooted inScarce resources
  8. Rooted inUncertainty

Relieved by

Every one of these is a business, an institution or a habit built on this single pressure.

Rooted in

Created by

Trends making it worse